Holycross is the first offensive magical skill in Ringmaster´s arsenal. It works as a debuff on target enemy that will double the next hit on that target. It is very used for Giant Hunting in order to speed up the hunting. It´s maxed with 1 single skill point.
Lightning Strike is a level 60 spell. It has the element. Its animation is a huge bolt of lightning, essentially a larger version of the electric spells.
Heal Rain is a heal spell ringmasters will be able to use at level 70. It heals party members within a fixed area surround the caster and also, will always affect the caster. Caster must be in a party in order to use this spell, and fixed range for this spell is shorter than regular heal spell and circle healing spell.
Fast Walker
Walk faster for a time.
Fast Walker is a skill that temporarily increases the user's walking speed. This is especially useful when the user is AOE and attempting to provoke (and run from) many monsters, clustering them together. This is also useful for quicker movement in PvP, as an acrobat's power lies in distance, and Fast Walker can give that much-needed distance for attack.
Electric Shock is a level 65 AoE. It has the element. Its animation is a ring of lightning pillars expanding around each enemy in range.
Electric Shock is infamous as one of the only spells that can be used for in duels, although the significance of this has been diminished ever since duels fell out of popularity.
Burst Crack
This skill is the only that you get as an at level 28. You need to have a target to cast this skill. It scales of your strenght.
Fast Shot is a skill that increases attack speed. Please note this does not effect how quickly you can use skills.
Level | Increase | Duration | |
---|---|---|---|
1 | 3% | 0:40 | 30 |
2 | 5% | 0:45 | 31 |
3 | 8% | 0:50 | 32 |
4 | 10% | 0:55 | 33 |
5 | 13% | 1:00 | 34 |
6 | 15% | 1:05 | 35 |
7 | 18% | 1:10 | 36 |
8 | 20% | 1:15 | 37 |
9 | 23% | 1:20 | 38 |
10 | 25% | 1:25 | 39 |
Asalraalaikum is a that is arguably the most powerful skill in the game. It requires all of the user's to cast. Its damage increases with the amount of MP and strength the caster has, the strength increasing the damage by a certain % based on the amount of MP the caster has. Its cast time is about 3 seconds with no decerease in casting time.
Penya Strike is a that can only be used while holding a . It requires the Jester be above level 75 and have the skill at or above level 4. It deals a high amount of damage, ignoring the target's defense. For each point of damage the skill inflicts, 1 penya is taken from your inventory; and so if you hit a 1,000 with Penya Strike, you will lose 1,000 penya. Please note that skill attack is NOT how much damage the attack will do. Jester’s main damage will come to the combo skill (Greeting + HOP).
- Designed for sneak attk and combo skill (Greeting+HOP), However players often compare Hop to Asalraalaikum.. PenyaStrikePenya was designed only as the second most powerfull skill in game, Damaging half as the Asalraalaikum.. No worries Combo skill (Greeting+Hop) can definitely surpass Asalraalaikum.
Penya strike is largely known as Hit of Penya (abbreviated HoP), as this was the skill's previous name.
Level | Skill Attack | |
---|---|---|
1 | 30~31 | 90 |
2 | 32~33 | 93 |
3 | 34~35 | 96 |
4 | 36~37 | 99 |
5 | 38~39 | 102 |
6 | 40~41 | 105 |
7 | 42~43 | 108 |
8 | 44~45 | 111 |
9 | 46~47 | 114 |
10 | 48~49 | 117 |
Junk arrow is easily the bow user's spam attack. At the cost of some MP, and a single arrow, the caster can fire a flurry of arrows towards the opponent, hitting them a total of 4 times. These attacks may be stronger then a regular bow attack, however they have appox. 75% of the accuracy in comparison to a normal attack.
Disenchant is a level 120-H skill you obtain when you reach Hero as a billposter. Like the other Hero skills, it does consume 100% of your MP and FP when activated. In order to upgrade this skill, you must select the "upgrade Hero skill' option on the Mysterious Girl in Volkane Dungeon. You then must offer a jewel set (diamond, sapphire, emerald, ruby, topaz) in order to attempt to upgrade it. The upgrade may fail and each attempt requires a whole new Jewel set. Disenchant is a PvP based skill which has a high chance of un-buffing the target giving a billposter a cutting edge in the arena.
All skills require a . Equipping a weapon that is not a will cancel any active self-.
Skill | Requirements | Description |
---|---|---|
Level 60 Deadly Swing level 4 |
Adds poison damage to your and increases striking power. Poison does small amounts of damage over time. Adds 60 damage per hit and 20% chance to poison when maxed. | |
Level 60 | Adds blood damage to your and increases striking power. Bleeding does small amounts of damage over time. Adds 50 damage per hit and 20% chance to cause bleeding when maxed. | |
Escape | Level 60 | Supposed to remove , , and Rooting effects, but doesn't due to a glitch. |
Level 65 Enchant Poison level 3 |
Increases chance of critical strike. Adds 40% chance of a critical hit when maxed. | |
Level 70 Enchant Blood level 3 |
Can only be used when behind a target. 65% Chance to stun when maxed. Probability of stun is halved when used on a player. | |
Character level 70 Escape level 3 |
Adds the ability to drain HP to your . Heals 40 hp per hit and adds 24 damage per hit when maxed. | |
Level 75 Enchant Absorb level 4 |
Strengthens the attack of a by consuming . A strong attack that ignores defence. Each point of damage consumes 1 . | |
Level 80 Critical Swing level 4 Sneak Stab level 7 |
A strong attack with a 40% chance to do 4 times normal damage when maxed. Must be in and behind target to use. | |
Level | Increases attack power. The higher your mastery level, the more effective it is. | |
Status | 75% chance of preventing target from using skills that require when maxed. |
Ice Shark is a level 60 spell. It has the element. Its animation is a circle of water expanding around the target, with a huge number of bubbles.
Teleport skill, allows you to teleport a short distance. Distance increases with the level of the skill.
Ice Arrow is a skill that fires an arrow covered in ice at the target and damages any nearby enemies. It has a chance of slowing the target. Please note that skill attack IS NOT how much damage the skill will do.
Level | Chance | Duration | Decrease | Attack | |
---|---|---|---|---|---|
1 | 40% | 0:05 | -2 | 105~106 | 40 |
2 | 42% | 0:06 | -4 | 106~107 | 42 |
3 | 44% | 0:07 | -6 | 107~108 | 44 |
4 | 46% | 0:08 | -8 | 108~109 | 46 |
5 | 48% | 0:09 | -10 | 109~110 | 48 |
6 | 50% | 0:10 | -12 | 110~111 | 50 |
7 | 52% | 0:11 | -14 | 111~112 | 52 |
8 | 54% | 0:12 | -16 | 112~113 | 54 |
9 | 56% | 0:13 | -18 | 113~114 | 56 |
10 | 58% | 0:14 | -20 | 114~115 | 58 |
Fire Arrow is a skill that fires an arrow that has been lit on fire at the target and damages any nearby enemies. It also creates a small area of fire with the same effect as : it does damage 5 times to anyone inside it before disappearing. Please note that skill attack IS NOT how much damage the skill will do.
Level | Attack | |
---|---|---|
1 | 106~107 | 40 |
2 | 107~108 | 42 |
3 | 108~109 | 44 |
4 | 109~110 | 46 |
5 | 110~111 | 48 |
6 | 111~112 | 50 |
7 | 112~113 | 52 |
8 | 113~114 | 54 |
9 | 114~115 | 56 |
10 | 115~116 | 58 |
Enchant Absorb is a skill that can only be cast while holding a . It adds damage as well as healing you. Unequipping a yo-yo while this self- is active will cancel the buff.
Level | HP Healed | Added Damage | Duration | |
---|---|---|---|---|
1 | 20 | 6 | 0:30 | 10 |
2 | 22 | 8 | 0:35 | 15 |
3 | 24 | 10 | 0:40 | 20 |
4 | 26 | 12 | 0:45 | 25 |
5 | 28 | 14 | 0:50 | 30 |
6 | 30 | 16 | 0:55 | 35 |
7 | 34 | 18 | 1:00 | 40 |
8 | 36 | 20 | 1:05 | 45 |
9 | 38 | 22 | 1:10 | 50 |
10 | 40 | 24 | 1:20 | 55 |
Earthquake is a level 65 AoE. It has the element. Its animation is a floor of rock appearing and suddenly exploding upwards.
Enchant Blood is a skill that can only be cast while holding a . It adds damage as well as causing bleeding. The bleed effect lasts for 10 seconds and inflicts 110 damage per hit. Unequipping a yo-yo while this self- is active will cancel the buff.
Level | Chance | Added Damage | Duration | |
---|---|---|---|---|
1 | 2% | 5 | 0:30 | 10 |
2 | 4% | 10 | 0:35 | 15 |
3 | 6% | 15 | 0:40 | 20 |
4 | 8% | 20 | 0:45 | 25 |
5 | 10% | 25 | 0:50 | 30 |
6 | 12% | 30 | 0:55 | 35 |
7 | 14% | 35 | 1:00 | 40 |
8 | 16% | 40 | 1:05 | 45 |
9 | 18% | 45 | 1:10 | 50 |
10 | 20% | 50 | 1:20 | 55 |
Enchant Poison is a skill that can only be cast while holding a . It adds damage as well as poisoning. The poison lasts for 10 seconds and inflicts a variable amount of damage per hit. Unequipping a yo-yo while this self- is active will cancel the buff.
Level | Chance | Added Damage | Duration | |
---|---|---|---|---|
1 | 2% | 15 | 0:30 | 10 |
2 | 4% | 20 | 0:35 | 15 |
3 | 6% | 25 | 0:40 | 20 |
4 | 8% | 30 | 0:45 | 25 |
5 | 10% | 35 | 0:50 | 30 |
6 | 12% | 40 | 0:55 | 35 |
7 | 14% | 45 | 1:00 | 40 |
8 | 16% | 50 | 1:05 | 45 |
9 | 18% | 55 | 1:10 | 50 |
10 | 20% | 60 | 1:20 | 55 |
Blizzard is a level 75 . It has no element. Its animation is a huge number of snowflakes and blue spikes radiating up from the target.
Critical Swing is a skill that can only be cast while holding a . It increases the chance of landing a critical hit. Unequipping a yo-yo while this self- is active will cancel the buff.
Level | Added Critical | Duration | |
---|---|---|---|
1 | 4% | 0:30 | 46 |
2 | 8% | 0:35 | 46 |
3 | 12% | 0:40 | 50 |
4 | 16% | 0:45 | 50 |
5 | 20% | 0:50 | 54 |
6 | 24% | 0:55 | 54 |
7 | 28% | 1:00 | 59 |
8 | 32% | 1:05 | 59 |
9 | 36% | 1:10 | 65 |
10 | 40% | 1:20 | 65 |
Lightning Master is a level 70 self-. It increases the damage of spells by 15% when maxed.
First healing spell in Ringmaster´s arsenal. Gvur tialla will wash away bad status from target player, such as bleeding and stun. It is very useful when it comes to support a player that is killing Clockworks (CW). It´s maxed at level 3 and will consume 1 bless poster between each cast.
Hawk Eyes is the 's skill that increases the range of your attacks by 30%. It is not possible to manually add points to this skill, the effect instead increases when you give one of each kind of gem to the Mysterious Robed Girl.
Level | Increase | Duration | / |
---|---|---|---|
1 | 30% | 2:00 | All |
2 | 30% | 4:00 | All |
3 | 30% | 6:00 | All |
4 | 30% | 8:00 | All |
5 | 30% | 10:00 | All |
Basic assist skill that recovers the HP of a target (or of yourself if you have nothing targeted). This skill is very useful and those who choose to become full support assist will find themselves using it for most of their active time help. If you are going to become full support, max it.
Level | Heal | |
---|---|---|
1 | 100 | 17 |
2 | 120 | 17 |
3 | 140 | 19 |
4 | 160 | 19 |
5 | 180 | 19 |
6 | 200 | 19 |
7 | 220 | 22 |
8 | 240 | 22 |
9 | 260 | 25 |
10 | 280 | 25 |
11 | 300 | 27 |
12 | 320 | 27 |
13 | 340 | 30 |
14 | 360 | 30 |
15 | 380 | 33 |
16 | 400 | 33 |
17 | 440 | 34 |
18 | 480 | 34 |
19 | 520 | 40 |
20 | 550 | 40 |
Requires Protect level 3. Holyguard provides extra magical defense to target player. +5 extra defense against magic per skill level, with a max of +50 extra magical defense. It is handyful at the arena to provide defense against magical attacks from certain players such as Elementors or Psykeepers.
Requires Holyguard skill level 4 and Spirit Fortune skill level 7. Geburah Tiphreth is the last, and most powerful buff spell in Ringmaster's arsenal, providing extra +50 attack speed points and +150 additional damage to party members whitin a fixed area surround the caster. It also has the shortest length ammong Ringmaster's skills and will not affect the caster once it's casted. It will only be castable once in a party and will consume 1 bless poster between each cast.
Firebird is a level 60 spell. It has the element. Its animation is a huge pillar of flame exploding around the target.
Axe Mastery is a self- that temporarily increases the damage weapons inflict. At maximum level, Axe Mastery gives +150 Attack damage for the axe, per hit.
Fire Master is a level 70 self-. It increases the damage of spells by 15% when maxed.
Curse Mind is the spell. It decreases the magic defense of the target by 50% when maxed.
Increases the attack of a bow user. A pretty simple buff that helps acrobats, rangers, and bowjesters.